Breaking into and Surviving a Career in Game Development

Speaker: 
Keith Fuller
 
17 Feb 2015
 
8:00 PM
 
Sun Room, Memorial Union

Keith Fuller has more than fifteen years of experience in the game design industry as a developer, project manager, producer and now consultant. He will share what it means to be a professional game developer and the perks and pitfalls of the industry culture. Fuller began his video game career programming his Atari home computer in grade school, and many years later graduated from the University of Wisconsin-Milwaukee with a computer science degree, landing a job with a small game company before joining Raven Software. Some of the games he has contributed to include: Call of Duty: Black Ops, Wolfenstein, Singularity, X-Men Legends, Quake 4, and Star Trek: Voyager - Elite Force. He is also the author of Beyond Critical, a collection of research, observations, and recommendations designed to improve leadership in the field.